3DS MAX – ESSENTIALS

Take an essentials 3-Day course of 3DS Max to develop and understand 3Ds Max Design for design visualization. You will uncover how to tackle video production for any AEC project, understand advanced 3D models, animation, render development and more.

Course Outline

Day 1

Concept

  • Layout
  • Keyboard, Mouse
  • Command Panel
  • Units/Grid
  • Move-Around/Views
  • Layers/Scene-Editor
  • File Organization
  • Button Workflow
  • File Output/Input
  • The Nature of the Program

Creating Objects Workflow

  • Primitives – Geometry/Shapes
  • Gizmo
  • Scene Explorer
  • Good Practices
  • Modify List
  • Low Poly/Turbo Smooth

Controllers

  • Snaps
  • Center Points
  • Move/Scale/Rotate
  • View Best-Practices

Converting to Editable Poly

  • Point
  • Curve
  • Edge

Surface - Element

Day 2

Topography and Environment

  • Terraforming
  • Sculpting
  • Brushes
  • Noise and Relax
  • Setting Paint Options
  • Controlling Brush Options
  • Conforming One Object to Another
  • Transforms

Trees

  • File Transfer and Size
  • Types
  • Saving Time
  • Balance Visibility
  • Scatter/Position/Grass

Texturing

  • Standard
  • Considering Rendering Output
  • Bitmap
  • Reflective/Gloss
  • Translucent
  • Self-Illuminating
  • Bump/Displace

Hierarchies

  • Linking
  • Parenting
  • Children
  • Pivot Points
  • Gumball/Controls

Particles

Day 3

Cameras

  • Target
  • Free
  • Safe Frames
  • Aspect Ratio
  • Field of View

Lighting

  • Rendering Setup
  • Cameras
  • Safe Frames
  • Raytraced Reflections and Refractions
  • Rendering Interior and Furniture

Animation

  • Keyframes
  • Configuration
  • Key Filters
  • Set Key Mode
  • Edit Keyframes
  • Trajectories
  • Curve Editor
  • Dope Sheet
  • Daylight
  • Visibility/Systems

Rendering

  • Setup
  • Speed vs Quality
  • Settings
  • Choosing Renderer
  • Quicksilver
  • Motion Blur
  • Image Sequence
  • Frame Rate

File Sharing

Course Objectives

Utilize 3Ds Max to tackle the video production of any AEC project
Understand advanced 3D models, animation, render development, image processing, workflow tricks, and the full production output of 3Ds Max
Grasp project development, project resources, and ground-breaking technologies in the industry

Training Enquires

Upcoming course dates

Private and group training available.

We will contact you within the next two working days to discuss your training requirement and arrange a suitable date.

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